
It's the Swiss Army Knife of mobile phones: a compact handset that does everything. Music, video, mobile and wireless broadand, photography, satnav, email, blogging,
office work, web surfing, messaging - heck, it'll even help you talk to people
over long distances.
Out of the box, charged up and in your hand, the N95 is a
very nice size. The dimensions are 9.9 x 5.3 x 2.1cm, so it's thicker than many
a mobile, but unless you've been living with a particularly skinny model for a
while, the N95 isn't going to feel uncomfortable. Weighing in at 120g, it's no
lightweight - solid, yes; heavy, no.
The phone's frontage is dominated by a glorious 2.6in, 240 x 320, 16m-colour
screen, big enough for web browsing to work and with a sufficient colour depth
to bring photos and movies to life - more on these features later.
The N95 is a 3G phone, so above the screen sits the customary video call
camera. Alongside that is a light sensor and the earpiece. Below the screen is a
typical slider-phone control cluster: five-way navigation key surrounded by not
one but two Menu keys, soft-menu buttons, call make and break buttons.
The N95 is silver-look plastic, set in a wraparound burgundy rubber-texture
piece. The red sides are home to the two stereo speakers, camera controls,
volume rocker switch, MicroSD slot - under, for once, a cover that's easy to
open - infrared port and AV output. On the back is the autofocus camera and Carl
Zeiss lens under a manually opened cover. You'll find the new, skinny style
power socket and a mini USB port on the phone's base.
The numeric keypad is revealed by pushing the screen upwards in the usual
slider phone fashion. The keys have a solid action and are raised slightly,
making them easy to use one-handed. Entering a text is a quick process. Well,
provided you don't make a mistake - the backspace C key is part of the upper key
cluster, and I found it a little too easy to hit the call-break button instead,
taking me out of the Messaging app back to the phone display.
Now comes the clever bit: sliding the screen downwards reveals the N95's
third keypad: a set of media playback buttons. It's a gimmick of course - I
found myself using the main control cluster more often than the dedicated media
controls - but they're there if you prefer them.
The second slider flips the display into landscape mode and pops up the first
of the N95's two menu screens: the Multimedia Menu. The other is the standard
S60 screen. The Multimedia menu's an animated affair that, despite its name, can
be customised to incorporate any app on the phone. And since it operates in
portrait mode as well as landscape, and can be activated from the N95's main
navigation pad, you can use it as an alternative to the standard menu.
The only flaw: it's intended to sport an animated background and fades out
all the icons in favour of the animation. There's no way to disable this
behaviour. And then there's the inevitable pregnant pause while the menu loads.
Application load times remain slower than they should be, though apps already
running switch quickly enough - certainly faster than recent Nokias I've looked
at.
A quick note about the S60 menu: it now highlights the icons of open
applications so you know what's running. And unlike earlier N series handsets,
like the N70, pressing the call-break button in other apps takes you straight to
the phone display without quitting the application you were just using, so you
don't have to wait while they restart.
Music playback's well up to iPod standards. Yes, the Apple player has a
neater interface, but the N95's Music Player app does more, building on basic
playback with EQ pre-sets, all of them customisable, and a very nice stereo
spacing feature, which works particularly well with earphones. Not that you'd
play music back through the built-in speakers - unless you fancy that ye olde
transistor radio sound.
Nokia includes an adequate pair of 'phones in the box which can connect direct to the
N95 or via the bundled remote control. The earphones have a 3.5mm jack, so you
can swap them for another pair with ease. The N95's 3D Tones feature works best
with 'phones too - it dynamically mixes a ringtone two swoop around from left to
right and back round again. Cute, but impractical when the phone's in your
pocket with no earphones attached.
The N95 supports Bluetooth's wireless stereo protocol, A2DP, and pairing a
pair of Logitech wireless headphones was straightforward. And better than using
wired 'phones. With the socket on the side of the handset, earphone plugs poke
out an inch or so, getting in the way of sliding the handset into your pocket.
The earphone socket really should have been on the top or bottom of the phone.
Transferring tracks is straightforward for PC users, less so for the rest of
us. The N95 will sync with Windows Media Player via USB, but the phone will also
operate as a USB Mass Storage device. Well, almost - it will if and only if it
has a MicroSD card plugged. Instead, I sent a heap of songs over from my MacBook
Pro by Bluetooth 2.0's Extended Data Rate technology, zapping the tracks through
the ether at a very respectable 100Kbps on average.
The only thing I didn't like about the music playback was that, in landscape
orientation, the volume buttons work the opposite way you expect them to: left
for up, right for down, rather than the other way round. At least that's how I
expect them to work...
Video playback impressed me almost as much as music did, with easy access to
online content providers and fast downloads via my home 802.11g Wi-Fi network.
Downloads were typical 320 x 240 MPEG 4s, so they can be played on the handset -
nicely, I might add, thanks to that 16m colour screen - or Bluetoothed over to
your computer, or sent the other way.
The N95's 3.5mm earphone socket is also capable of passing a composite video
signal, and there's a suitable cable in the box to allow you to hook the phone
up to your TV. The picture quality depends entirely on how the source material
is encoded, but said 320 x 240 H.264 files were entirely watchable on my 28in
widescreen CRT. Folk with fancy HD rigs may be less impressed, of course, but it
is nice being able to view movies and photos on the big screen.
If you do get snapping, downloading movies or copying over your music
collection, you'll need to get a Micro SD memory card pronto. The N95's 160MB of
on-board memory is undoubtedly generous as mobile phones go, but if you want to
use the handset as an digital music player or PMP - and why else would you own
one - then you'll want to start filling those cards.
The N95 has telephony covered, though it's a tri-band GSM/GPRS/EDGE device,
not a quad-band for total worldwide roaming. As I said, it's also a 3G phone and
has HSDPA technology on board for fast, 1.8Mbps downloads and smoother surfing
when you're away from a Wi-Fi hotspot. I like Nokia's Web app, here improved by
the ability to operate in landscape orientation, though it's still a memory hog,
and prevented me from opening some other apps when it was running.
The call quality is good - as loud and as clear as any phone I've tried in
the past 14 years - and I always seemed to get top signal strength using an
Orange SIM.
If you fear all this multimedia frippery will distract you from work, worry
not: the N95 has an Microsoft Office-friendly reader app, though you'll have to
pay £10.50 to enable editing files too. I Bluetoothed over an Excel spreadsheet
full of motherboard benchmarks and it appeared quickly - but minus the charts.
There's even a barcode reader app on board, though I couldn't get it to read
anything.
The same goes for the N95's GPS receiver. Nokia warns agains indoor usage,
but I tried it anyway, without joy. Moving outside - onto our Central London
office's well exposed top-floor balcony - and still no joy. Back indoors, it got
a fix then, as soon as I picked up the handset, it lost it. Despite knowing
(once, at least) where you are Nokia's Maps app won't plot a route until it gets
a GPS fix.
You'll note I said 'plot a route' - actually guiding you to it in real time
costs extra. Using the app does too, since the maps are downloaded over the
network. Fortunately, they're retained in memory, ideally on a card to make room
for it all, so make sure you plan routes when you're in range of a hotspot - and
have a clear GPS signal of course... There is a separate Map Loader application
to grab maps in advance, but it's Windows only.

Special mention has to go to the AC adaptor that comes with the N95: it's
tiny, smaller in fact than a standard three-pin plug. The downside is the very
thin cable which will clearly not take kindly to rough usage. It's handy
that the AC adaptor's small, because the N95 needs a lot of charging. I got a
day's use out of a fully charged battery, with Bluetooth and Wi-Fi enabled, a
little bit web surfing, ten minutes' video watching, and an hours' music
playback. A canny power conserver can probably eke out the battery life to a
second day, and I did activate the display more than most users would on
average. Still, nothing to shout about.
Verdict
It's the gadget fan's ultimate phone: it does absolutely everything and does
it well. It's not as good as standalone devices, but at least it saves you
carrying five bits of kit around. Nokia has produced a handset that doesn't
compromise on size or functionality, and for once avoids the unnecessary
irritations that have spoiled past N series phones. Only the price - high - and
the battery life - low - are bothersome. Now, where's my credit card?
Source: reghardware.co.uk
Your Nokia N95 Review is brought to your by
www.mobileunlocked.co.uk
Nokia N95 Unlocking